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November 6, 2020 · Podcast
by Marina Antunes, Spark CG Society

S01E08: Conversation with Cinzia Angelini

In 2010, Cinzia Angelini had an idea for a short film and Mila was born. For many years, the project was a volunteer-based passion project featuring 350 artists spread out over 35 countries. The journey has landed the film and Cinzia at Cinesite where work on the film is nearing completion. We had a chance to speak with Cinzia about her career, her passion project, and how she stayed motivated through the film’s 10-year production schedule.

October 20, 2020 · Podcast
by Marina Antunes, Spark CG Society

S01E07: Conversation with Nilo Rodis - Part 2

In part two of our conversation, Nilo talks candidly about that time he quit the business. We take a deep-dive into Johnny Mnemonic, his career shift into video games, and how he stays creative, motivated, and inspired.

October 1, 2020 · Podcast
by Marina Antunes, Spark CG Society

S01E06: Conversation with Nilo Rodis - Part 1

Nilo Rodis’ career spans such iconic franchises as Star Wars, Raiders and Star Trek. In fact, his career is so epic, we couldn’t fit it all in onto one episode!

In part one of our exclusive conversation, Rodis discusses his early career working in Detroit’s once-booming car industry, how he came to work with George Lucas, and his unlikely friendship and colaboration with John Hughes.

August 30, 2020 · Podcast
by Marina Antunes, Spark CG Society

S01E05: Conversation with Simon Barry

Simon Barry was a screenwriter working in LA, when he returned to Vancouver and made the switch to TV, helming the barrier-breaking series Continuum. Since then, he has been at the helm of a number of cult-favourite shows including Van Helsing, Ghost Wars and his latest, Warrior Nun which is now streaming on Netflix.

We spoke with Simon about the early days of his career, his passion for genre storytelling and how Warrior Nun came to be.

August 16, 2020 · Podcast
by Marina Antunes, Spark CG Society

S01E04: Conversation with Sean O'Reilly

In 2004, Sean O’Reilly achieved one of his life-long goals and self-published his first comic book under the banner of Arcana Comics. Kade didn’t only do well, it made a profit and 16 years later Sean is still at it, leading Canada’s largest comic book publisher with over 350 titles, as well as an animation studio which produces television series and films based on the studio’s IP.

We spoke with Sean about his passion for comics, his creative process and how his love for technology has driven much of Arcana’s growth over the years.

August 2, 2020 · Podcast
by Marina Antunes, Spark CG Society

S01E03: Conversation with Gordon Durity

Gordon Durity has been working in the music industry for decades, and though you may not recognize his name, if you’ve played a video game over the last 20 years, you have probably heard some of his work. As Executive Audio Director at Electronic Arts Canada, Gordon has led the audio production for hundreds of titles.

We spoke with Gordon about his career trajectory, the process of creating music and sound for a video game and the future of video game music.

July 19, 2020 · Podcast
by Marina Antunes, Spark CG Society

S01E02: Conversation with Brenda Gilbert

Brenda Gilbert is the Co-Founder and President of BRON Media Corporation. She’s also a producer, a mother and a woman of colour. How did this small business, founded with her husband Aaron, grow into the multi-faceted company with 60+ productions, offices in 5 cities and numerous awards under their belt?

We speak with Brenda about the early days, navigating being an entrepreneur with young children, and finding the balance between busy work and home schedule.

July 5, 2020 · Podcast
by Marina Antunes, Spark CG Society

S01E01: Conversation with Takeshi Furukawa

From Star Trek: Enterprise and Star Wars: Clone Wars, to Cannes Lions-winning global campaigns for Mercedes-Benz, Apple, Canon, Honda, and Sony, BAFTA-nominated composer Takeshi Furukawa's music has accompanied some of the world's most recognized images on screen. His work on the highly acclaimed PlayStation title The Last Guardian has established him as one of the most exciting new voices in the video game industry garnering a Premio Drago d'Oro, an IGN Award, and a GANG Award, as well as nominations at the BAFTA Games Awards, D.I.C.E. Awards, SXSW Gaming Awards, and the International Film Music Critics Association Awards among others.

Takeshi recently scored the first season of the Ubisoft and Lionsgate series Mythic Quest: Raven's Banquet now streaming on Apple TV+.

We had a chance to speak with Takeshi about his process, staying creative, and overcoming the challenges of working in a variety of different visual mediums.


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