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Sunday - February 11, 9:00 AM Sunday - February 11, 10:00 AM Michelle Grady, Senior Vice President of Production for Sony Pictures Imageworks, will discuss her own career in visual effects spanning more than 20 years, which also includes positions at Technicolor and MPC. This will be a great way to hear about working your way up in visual effects, with advice — especially for women — about navigating the industry. Sunday - February 11, 10:30 AM SPARK FX welcomes seven wonderful women to discuss this past year’s events as well as their personal and career successes. We’ll learn what inspires them to take the lead, and why you’ll want to learn leadership (even if you don’t want to be a leader.) Most importantly, this power panel of seven sisters will discuss the need for more diversity as creative leads in the studios. Sunday - February 11, 12:15 PM How do we give a voice to women in the visual effects industry? How can we get them to speak up, be heard, and make the changes we want to see? In October 2016, Charmaine Chan answered these questions by creating, producing and directing a new video series, Women in VFX. With 54 women in three countries interviewed so far, this ongoing series intends to celebrate and bring a voice to women working in the industry. Through their stories and experiences, it hopes to shatter the normal expectations of women, and reach out to inspire future generations. Join us as Charmaine Chan sets a course for the future of woman in visual effects, while looking at our past. Sunday - February 11, 1:15 PM A light lunch will be provided to Diversity Summit pass holders only. Sunday - February 11, 2:15 PM Spark the conversation on what VFX studios are doing now and in the future for inclusive hiring. Open to all. Sunday - February 11, 4:00 PM Join us, as Wendy reflects on her rich and successful career in VFX. She will share her perspective on what is different now, and how she would approach a career in VFX, if she were to start today. She will take us through some of her defining moments, and what it has been like to be a woman in a position usually occupied by men. She will also offer advice and guidance to those hoping to follow in her footsteps. This is a must-attend talk for all aspiring VFX artists looking to enrich their career, and VFX students alike. Not to be Missed! Sunday - February 11, 5:00 PM The Industry Mixer is taking place at The Charles Bar, 136 West Cordova Street, Vancouver. Admission is FREE and open to all. Cash bar in effect. BIOGRAPHIES Cassandra Nelson VFX Recruitment Manager // Method Studios (Black Panther, Justice League, Spider Man: Homecoming, Guardians of the Galaxy 2)
Celia Jepson CG Supervisor // Industrial Light & Magic (Thor: Ragnarok, Kong: Skull Island, Jurassic World, The Legend of the Guardians – The Owls of Ga’Hoole)
Originally from Vancouver, Celia graduated from the University of British Columbia with a BSc in Astrophysics with a Minor in Fine Arts in 2001, before pursuing her combined love of technology and art by starting a career in CG. After 6 years working in the gaming industry as a lighter, as well as a VES win for Outstanding Real Time Visuals in a Video Game, she loved to Australia to pursue an interest in vfx and film, over time working at Animal Logic, Sony, MPC, and Dneg, before moving back to Vancouver to join ILM in 2012. Joining originally as a senior lighter, she progressed to Lead Lighter, Lighting Supervisor, and most recently CG Supervisor, working on such films as The Revenant, Transformers 4, Jurassic World, and Kong: Skull Island. Charmaine Chan Digital Compositor // ILM San Francisco (Black Panther, Star Wars: The Last Jedi, Captain America: Civil War, Warcraft)
Charmaine has over 10 years of experience working in the film industry specifically with compositing, motion graphics, and vfx pipeline development. Cheri Fojtik Lead Texture Artist // Image Engine (Logan, Fantastic Beasts & Where to Find Them, Game of Thrones, Life of Pi)
After a quick year at ReelFX in Dallas, and then another at Industrial Light & Magic in San Francisco, Cheri found her home as Lead Texture Artist at Image Engine in Vancouver. Here, she has contributed to several projects including Logan, Fantastic Beasts & Where to Find Them and Game of Thrones seasons six and seven. One of which earned her a VES award nomination in 2017. Cheri started her pursuit for a career in visual effects by attending Savannah College of Art & Design to study animation where she received her Master of Fine Arts. She initially pursued lighting and compositing as a focus, but her background in traditional painting took hold, and she found her true passion in texture painting, and she hasn’t looked back! After completing a Bachelor’s Degree in CG animation in Video Games, I started my career as a FX artist for cinematics in productions such as Injustice: Gods Amongst Us and Mortal Kombat X. Afterwards, I moved to the VFX industry, joining MPC and leading film including X-Men: Apocalypse and Terminator Genisys. I am currently the Head of TechAnim at MPC Vancouver, overseeing the character effects department and working on a Master Degree in Digital Arts. ![]() As the Outreach and Recruiting Manager at WildBrain (formerly DHX) Heather is passionate about all things creative and technical. When matching candidates, roles, and business culture, she draws upon 20+ years in the creative-tech industry as a Recruiter, Trainer, Project Manager and Graphic Artist. Working in-house she has directed large scale recruiting for corporations and managed slow growth business development for boutique start-ups including: Electronic Arts, Capcom, Scanline VFX, and Digital Domain. Heather specializes in customized resource sourcing via a worldwide network.
He was a senior writer for fxguide for five years and now contributes to several publications, including Cartoon Brew (as VFX and tech editor), 3D Artist magazine, MovieMaker magazine, Inverse, Thrillist, Digital Arts and Empire Magazine, as well as publishing VFX retrospectives on his own site vfxblog.com. Ian also maintains the world’s largest memorabilia collection from the movie, Speed. Jessica Harris Composing Supervisor // Scanline VFX (The Meg, X-Men: First Class, TRON: Legacy, The Curious Case of Benjamin Button)
As an artist and supervisor, Jessica contributed to a broad range of films from Air Force One, A Beautiful Mind, I, Robot, and The Curious Case of Benjamin Button to TRON: Legacy, X-Men: First Class, and The Meg. She moved to Vancouver 4 years ago and is currently working as a compositing supervisor at Scanline VFX. Michelle Grady Senior Vice President, Production // Sony Pictures Imageworks (Suicide Squad, Batman V Superman: Dawn of Justice, Godzilla, Maleficent, Life of Pi)
Michelle has spent 23 years in the Visual Effects and Post-production industry in Vancouver, where her career grew alongside the expanding film production business in the city. She joins Imageworks from the visual effects studio MPC, where she served as head of film, managing many projects including SUICIDE SQUAD (Warner Bros.), BATMAN V SUPERMAN: DAWN OF JUSTICE (Warner Bros.), GODZILLA (Warner Bros.), MALEFICENT (Disney) and the Academy Award®-winning LIFE OF PI (Fox). Prior to MPC, Grady was Vice President and General Manager at Technicolor, overseeing the film laboratory, digital post production and VFX divisions. Michelle is an Executive Board Member of the Motion Picture Production Industry Association of BC (MPPIA), sits on the Board of Creative BC and is Co-Chair of the Canadian Media Producers Association’s (CMPA-BC) VFX and Animation Talent Committee. Mohammad Tahir Global Talent Acquisition Manager // Moving Picture Co. (A Wrinkle In Time, The Lion King, Dumbo, The Nutcracker)
Pierre-Luc Labbée Founder // rhum.hr (Blade Runner 2049, Stranger Things 2, Paddington, Jungle Book)
Rosie Server Senior Recruiter // Sony Pictures Imageworks (Spider-Man: Into the Spider-Verse, Kingsman: The Golden Circle, Spider-Man: Homecoming, Meg)
Sandra Balej Digital Effects Supervisor // Method Studios (Ant-Man & the Wasp, Thor: Ragnarok, Doctor Strange, Legend of Tarzan)
Some of her favourites are The Maze Runner (2014), John Carter with Andrew Stanton (2012) and Tim Burton’s Charlie & the Chocolate Factory. Sue recently completed The Adam Project (2021) and the eagerly anticipated Slumberland (2022) for Netflix.
Victoria joined the DNEG London recruitment team in January 2013, and 2 years later, transferred to DNEG Vancouver as Senior Recruiter. In 2017, she was promoted to Talent Acquisition Manager where she leads a successful team of recruiters and assistants, ensuring DNEG continues to bring in the very best talent in the industry. During her 5.5 years at DNEG, Victoria has hired crew and support staff for over 40 movies including award-winning shows such as Interstellar, Ex Machina and Blade Runner 2049. Wendy Rogers VFX Supervisor, Creative Executive (The Chronicles of Narnia: Prince Caspian, Flushed Away, Shrek)
Yvonne Muinde Matte Painting Supervisor // Scanline VFX (Avatar, The Hobbit, Rise of Planet of the Apes, Happy Feet, San Andreas, Independence Day 2)
Yvonne’s art career began as a fine artist and mural painter. After establishing her visual narrative style of painting, she participated in several solo and group shows. One of her artistic achievements came when she applied for, and was awarded a public mural commission for the city of Denver, which was installed in the Blair Caldwell African American Research Library. She continues the pursuit of honing her skills in fine art and expanding both her talents and her audience in the effort to bring the narrative and stories we all speak about, and turning those into the narratives that we all can see. Her traditional fine art base is what she attributes to helping her develop and excel as a successful matte painter in creating realistic and, hopefully, memorable epic matte paintings and environments. Zoe Cranley Head of CG // DNEG (Wonder Woman, Alice Through the Looking Glass, Godzilla, Hunger Games: Catching Fire) ![]() Zoe Cranley joined DNEG after graduating in 2005. Originally based in London, she progressed through roles as Matchmove Artist, Generalist TD, Lighting TD, Lighting Lead and CG Sequence Supervisor working on the likes of Harry Potter: The Order of the Phoenix, The Dark Knight, Sherlock Holmes, and John Carter. In early 2012, Zoe moved over to DNEG Singapore, as CG Sequence Supervisor before moving on to become CG Supervisor on the likes of Hunger Games: Catching Fire, Muppets Most Wanted, and Godzilla. In 2015, Zoe took on the challenge of heading to British Columbia to help set up DNEG Vancouver. She worked as CG Supervisor on Alice Through the Looking Glass and Wonder Woman. In March 2017, Zoe took on the Head of Build Department role at DNEG and now currently role is the Head of CG for DNEG Vancouver. She is also on the leadership committee of SPARK CG Society and Vancouver ACM SIGGRAPH Chapter, of which one main responsibility is being the Conference Chair for SPARK FX. © 2023 · Spark CG Society ![]() ![]()
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