WEBINAR SERIES 2024
FROM SPARK CG + VANCOUVER ACM SIGGRAPH
January 1 - December 31, 2024
The Webinar Series offers unique, year-round, free-to-attend webinars that bring you closer to the world of innovation and creativity. From in-depth panel discussions and information sessions to behind-the-scenes talks and engaging fireside chats, each session provides an opportunity to learn. Join us from anywhere in the world to connect with fellow enthusiasts and professionals.
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Wednesday - June 26, 12:00 PM
WEBINAR
PUSHING THE BOUNDARIES OF LOCATION-BASED, IMMERSIVE ENTERTAINMENT
Presented by Cinesite
with Andy McNamara · moderated by Marina Antunes
This event has already happened.
In January 2024, Cinesite announced the launch of its Immersive division, based in London. Head of CG Andrew McNamara will present two landmark works within the wider context of evolution within the digital entertainment industry, the changing face of VFX and how Cinesite is adapting its approach.
From Rembrandt to Monet and Van Gogh, Cinesite’s team has created immersive experiences for the UK multi-sensory gallery Frameless. In expanding the visual language of the masterpieces across six surfaces, retaining the integrity of the original work is essential. Cinesite’s work on a powerful Rembrandt seascape won the Visual Effects Society award for Outstanding Special Venue Project earlier this year.
Partnering with Roland Lane, Cinesite also created the short film Forsaken, which played at Outernet’s breathtaking wrap-around screens in central London. The work is both an ambitious, immersive digital artwork and a call to action. Inspiration is taken from the remarkable Immortal Jellyfish, which can regenerate and begin its life cycle over and over. The work contains a sombre warning about the increasing destruction of life on our planet.
Zoom Link
https://us02web.zoom.us/j/81861689931
BIOGRAPHIES
Andy is an award-winning and versatile CG artist and supervisor with over 30 years of experience in the field of CG and VFX across Film, Broadcast, Commercials, Immersive and Experiential.
He began his career at IBM in R&D in the nascent days of CG in the late 80’s, developing new CG tools and techniques along with a fascination for the cross-over between art and technology. Since then, he’s worked across a diverse range of projects utilizing a range of creative, technical and leadership skills in Film (incl. Black Panther: Wakanda Forever, Spectre), Commercials & Brands (incl. EE, BT, Nike, Versace, Burberry, VW, McDonalds, P&G), Broadcast (for the BBC, ITV, CH4, Nat Geo, Discovery, Disney), Theatre (Stephen Sondheim, Broadway) and cutting edge Immersive & Experiential projects for CRUK, EE, V&A and many others — a number of which have won awards.
With strong, pragmatic leadership and management skills, he has creatively and technically led CGI departments at the BBC, Rushes and at Publicis, and is currently Head of CGI at Cinesite in London — one of the leading VFX and Animation studios in the world, working across shows for Marvel, Netflix, Disney+ and Apple TV amongst others.
With a passion for creativity and innovation, he’s always keen to push new developments in the industry using novel, bleeding-edge technologies and techniques to solve complex production problems in areas such as real-time rendering, virtual production, immersive experiences, AI and beyond.
Marina has been writing and discussing film for over 15 years, first on a personal blog, followed by a decade-long tenure on the now retired Row Three. In 2008, she joined the writing staff at Quiet Earth, becoming Editor-In-Chief in 2014, a role she still holds. Over the years, she has also produced and hosted a number of podcasts including Before the Dawn, a long-running podcast on the Twilight franchise, Girls on Pop, a podcast on film and popular entertainment from women’s perspective and After the Credits, bi-monthly film podcast with nearly 300 episodes.
Marina is a member of ACM and ACM SIGGRAPH, the Online Film Critics Society, the Alliance of Women Film Journalists, and the Visual Effects Society. She is the President of Spark CG Society and the Vancouver ACM SIGGRAPH chapter. She has also served on juries for several film festivals including DOXA, St. Louis International Film Festival, and the Whistler Film Festival. She joined the Spark CG Society in 2014.
© 2024 · Spark CG Society